Overview
Animated gifs are a simple way of
producing moving content for web design and are typically used within
advertising banners. However, they can also be used as an easy way to create
interesting visuals, whether this be for emotional response or just to add to
the apparel design.
Gif’s are lossless in quality but limited
to 256 colours however, which is great for simple animations involving the use
of a couple of colours and for type. But for photographs this degrades the
image and therefore it is better to use jpeg. However, now you can use Jpeg
images within a Gif, this combines the animated element with the wider Gamut of
colours.
As a graphic designer, unless you
create an animation intended for the big screen, such as within Television or
for an advert then you wont need to use any pixel type other then square
pixels.
Basic Frame Animation
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| Key Steps |
For the first exercise we were talked through creating a Frame based animation. We were asked to create up to 10 images as these would make up our little gif, however I created a sunset scene, not realising it wouldn’t work well with this technique. To export this file we went to file, save for web and saved this as a Gif set at looping forever. I learnt from this that frame animations are best to have a set background if you plan on doing such as I had.
Frame to Movie
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| Render Settings |
Digital Cel Based Animation
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| New Video Layer |
Moving Image Trace
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| Import Video & Set Timeline Frame Rate |
For the forth and final exercise we imported a video file and set the frame rate to 12fps as to enable simple quick experimentation with this technique, as it would have been 24 usually. These videos provided to base our animation on were that of action shots, dancing, skateboarding and the like. I chose a video of a break-dancer and on a new blank video layer, using very rough marks I drew out a stickman as to represent the dancer. I drew out enough of these frames to achieve 3 seconds and again using a graphics tablet may help in this process. At first I used the Onion Layer option to aid in positioning my stickman, though once many frames had been drawn out this became difficult to distinguish between.
Stickman Loop from Nicole H.D.W. Sinclair on Vimeo.
Cel Animation Tutorial
Following on from the workshop, I watched the above video which guides the viewer through the traditional Cel animation process. I found this useful in understanding how to lay out such frame animation within the digital method.




